We Never Really Told People How to Use Mods: The Game's New Quest Corrects a Longstanding Issue

The space ninja adventure known as Warframe, a title where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has launched a new update. This latest expansion exemplifies the creative flair that has come to define Warframe in more recent times.

The new content, released on Wednesday, brings in a fungus-inspired character that performs a unique animation, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission geared at making sure this complicated, expansive 12-year-old MMO is accessible for new players.

The Arrival of "The Teacher"

Named “The Teacher,” this is the long-awaited quest that trains Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.

In Warframe, modifications are enhancements that can be added to your character or your weapons to boost their performance. They range from the straightforward (boosting power or shortening reload times) to the devastatingly complex. Content creators often craft hour-long videos about idealized builds that use powerful mods in combination to create overwhelming power.

“Many players likely started their journey, seeing mods, not really understanding it,” noted a key developer. “We believed it was crucial, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

A Joint Development

“The Teacher” was developed in a collaboration between the core team, who provided the narrative sauce, and an external team, who designed the mission, which will be introduced to new players.

In the quest, the player is asked to retrieve a new segment for their spaceship, but they’re confronted by a formidable foe called Teshin, who removes the player's powers and close-combat arms, and compels them to use the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a principal games designer. This fresh viewpoint that proved critical.

“Our initial step involved observing new players and have them experience the introduction and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups introduced players to modding. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where the game highlights it saying put the mod in the slot,” he said.

Filling a Significant Gap

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" isn’t really about that. There will be some long-time players who wish the quest was geared more towards their needs, like creating powerful and specific builds. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that executing this is quite complex.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than explain it outright,” the designer said. For example, one of the goals of “The Teacher” is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a burst-fire weapon, because it shows off the proc rate more,” the designer said. “However, the goal isn't to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' So how do you tutorialize that without changing it?”

Veterans will naturally recognize these mechanics and understand how it works, but new players have to be taught to pay attention to these things.

“It’s not a kind of game development that we previously focused on just because our priorities lay elsewhere,” said a story developer. “However, this oversight meant that players weren't properly taught the modding system.”

Months of Effort

“A tremendous amount of work is required for just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “But it's months and months of work for loads of people.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own player onboarding process. There are lots of complex systems that players can ignore initially — and won't encounter until much later. And others, like modding, that increase in depth depending on how much time you want to invest. An update earlier this year streamlined the early game so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s initial hours doesn’t stay locked in 2013. Beginners can find their way — even if they miss the menu prompts.

Elizabeth King
Elizabeth King

Elena is an environmental scientist and sustainable living advocate with over a decade of experience in eco-friendly home design and urban gardening.